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Lex Steffens
Lex Steffens
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SimCity Enhanced
C# code for Tile class:
I recreated the classic SimCity game for PC. Using grid-based tile generation, I was able to successfully load large randomly generated cities, as well as have them develop overtime through tile behavior. Player control is included as well for building and demolishing various zones, so players can manage their city's statistics in real-time.




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