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Lex Steffens
Lex Steffens
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Voxel Reconstruction
C++ code for Scene3DRenderer class:
A 'voxel model' is a model created through the use of 3D spatial data points. Four camera's recorded a single person from four seperate viewpoints, and from this data, I reconstructed a voxel model of said person. The process involves the calibration of the camera's, obtaining the saturation values in the recording, subtracting the background imagery, and finally constructing the voxel model.








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